As seen in the Background Music and the Sound Effect examples in the demonstration,
nearly all of the functions can be written into the .mid File. However, it is sometimes easier to make detailed
adjustments directly in the .s Files
following conversion than in the .mid Files. Below is the .s file after
converting the m_Sample_01.mid file. When editing, use the .s file as a reference. (Note: This is not in the Demo.) |
.include
"MPlayDef.s" .equ m_Sample_01_grp, _voicegroup003 .equ m_Sample_01_pri, 0 .equ m_Sample_01_rev, 0 .equ m_Sample_01_mvl, 120 .equ m_Sample_01_key, 0 .equ m_Sample_01_tbs, 1 .equ m_Sample_01_exg, 0 .equ m_Sample_01_cmp, 1 .section .rodata .global m_Sample_01 .align 2 @**************** Track 1 (Midi-Chn.1) ****************@ m_Sample_01_1: .byte KEYSH , m_Sample_01_key+0 @ 000 ---------------------------------------- .byte TEMPO , 69*m_Sample_01_tbs/2 .byte VOICE , 1 .byte VOL , 100*m_Sample_01_mvl/mxv .byte PAN , c_v-54 .byte TUNE , c_v-59 .byte N12 , Cn3 , v100 .byte W24 m_Sample_01_1_B1: .byte N12 , Cs3 , v100 .byte W23 .byte PAN , c_v+0 .byte W01 .byte N12 , Dn3 .byte W23 .byte VOICE , 4 .byte W01 .byte N36, Ds3 .byte W05 .byte BENDR , 4 .byte BEND , c_v-16 .byte W05 .byte c_v-32 .byte W05 .byte c_v-47 .byte W05 .byte c_v-24 .byte W04 @ 001 ---------------------------------------- .byte c_v+0 .byte W05 .byte c_v+15 .byte W05 .byte c_v+31 .byte W05 .byte c_v+46 .byte W05 .byte c_v+62 .byte W03 .byte c_v+0 .byte W01 .byte N48 , En3 .byte W05 .byte LFOS , 100 .byte LFODL , 10 .byte MOD , 120 .byte MODT , 2 .byte W66 .byte TEMPO , 69*m_Sample_01_tbs/2 .byte W01 @ 002 ---------------------------------------- .byte TEMPO , 80*m_Sample_01_tbs/2 .byte XCMD , xIECV , 20 .byte xIECL , 20 .byte N12 , Fn3 .byte W48 .byte XCMD , xIECV , 40 .byte xIECL , 40 .byte N12 .byte W48 @ 003 ---------------------------------------- .byte XCMD , xIECV , 80 .byte xIECL , 80 .byte N12 .byte W48 .byte XCMD , xIECV , 100 .byte xIECL , 100 .byte N12 .byte W48 @ 004 ---------------------------------------- m_Sample_01_1_004: .byte N24 , Cn3 , v080 .byte W48 .byte En3 , v060 .byte W48 .byte PEND @ 005 ---------------------------------------- .byte PATT .word m_Sample_01_1_004 @ 006 ---------------------------------------- .byte TIE , Gn3 , v060 .byte W96 @ 007 ---------------------------------------- .byte W48 .byte EOT .byte W48 .byte GOTO .word m_Sample_01_1_B1 m_Sample_01_1_B2: @ 008 ---------------------------------------- .byte FINE @******************************************************@ .align@2 m_Sample_01: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte m_Sample_01_pri @ Priority .byte m_Sample_01_rev @ Reverb. .word m_Sample_01_grp .word m_Sample_01_1 .end |
Examples of a pre-conversion m_Sample_01.mid file and the m_Sample_01.s file from
above are available. Refer to them to see how .mid files are converted. * Download m_Sample.zip File. (m_Sample.zip 2KB) |
This concludes the".s File Content." Proceed to the next category. Next: Incorporation Into the Main Program |
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